Configuration
Don't touch this lines
Config, Lang, Noti = {}, {}, {}
Config.vehZones = {}
CONFIGURATION FILE
Config, Lang, Noti = {}, {}, {}
Config.vehZones = {}
-- $$$$$$\ $$$$$$\ $$\ $$\ $$$$$$$$\ $$$$$$\ $$$$$$\ $$\ $$\ $$$$$$$\ $$$$$$\ $$$$$$$$\ $$$$$$\ $$$$$$\ $$\ $$\
--$$ __$$\ $$ __$$\ $$$\ $$ |$$ _____|\_$$ _|$$ __$$\ $$ | $$ |$$ __$$\ $$ __$$\\__$$ __|\_$$ _|$$ __$$\ $$$\ $$ |
--$$ / \__|$$ / $$ |$$$$\ $$ |$$ | $$ | $$ / \__|$$ | $$ |$$ | $$ |$$ / $$ | $$ | $$ | $$ / $$ |$$$$\ $$ |
--$$ | $$ | $$ |$$ $$\$$ |$$$$$\ $$ | $$ |$$$$\ $$ | $$ |$$$$$$$ |$$$$$$$$ | $$ | $$ | $$ | $$ |$$ $$\$$ |
--$$ | $$ | $$ |$$ \$$$$ |$$ __| $$ | $$ |\_$$ |$$ | $$ |$$ __$$< $$ __$$ | $$ | $$ | $$ | $$ |$$ \$$$$ |
--$$ | $$\ $$ | $$ |$$ |\$$$ |$$ | $$ | $$ | $$ |$$ | $$ |$$ | $$ |$$ | $$ | $$ | $$ | $$ | $$ |$$ |\$$$ |
--\$$$$$$ | $$$$$$ |$$ | \$$ |$$ | $$$$$$\ \$$$$$$ |\$$$$$$ |$$ | $$ |$$ | $$ | $$ | $$$$$$\ $$$$$$ |$$ | \$$ |
-- \______/ \______/ \__| \__|\__| \______| \______/ \______/ \__| \__|\__| \__| \__| \______| \______/ \__| \__|
--Command to open the menu. Leave empty if you don't want to use command (Config.command = "")
Config.command = "vehcontrol"
--Key that will open the menu."]" key by default. More keys: https://docs.fivem.net/docs/game-references/controls/
Config.openKey = 40
--Default distance at which the vehicle's music will be heard
Config.DistanceToVolume = 20
--Leave true if you want all users to be able to listen to the music.
Config.EveryoneHears = true
--Set to true if you want to use the custom function to lock the vehicle. If true, edit the function below
Config.customLock = false
--Set to true if you want to use the custom function to turn off/on the vehicle lights. If true, edit the function below
Config.customLights = false
--If you want to deactivate or use the "Engine" button for something else you can activate this option and add what you need in the engineButton function below.
Config.customEngineButton = false
--Set to true if you want the window buttons to be displayed
Config.viewWindows = true
--$$\ $$\ $$$$$$\ $$$$$$$$\ $$$$$$\ $$$$$$$$\ $$$$$$\ $$$$$$\ $$$$$$\ $$$$$$$$\ $$$$$$\ $$$$$$\ $$\ $$\ $$$$$$\
--$$$\ $$ |$$ __$$\\__$$ __|\_$$ _|$$ _____|\_$$ _|$$ __$$\ $$ __$$\\__$$ __|\_$$ _|$$ __$$\ $$$\ $$ |$$ __$$\
--$$$$\ $$ |$$ / $$ | $$ | $$ | $$ | $$ | $$ / \__|$$ / $$ | $$ | $$ | $$ / $$ |$$$$\ $$ |$$ / \__|
--$$ $$\$$ |$$ | $$ | $$ | $$ | $$$$$\ $$ | $$ | $$$$$$$$ | $$ | $$ | $$ | $$ |$$ $$\$$ |\$$$$$$\
--$$ \$$$$ |$$ | $$ | $$ | $$ | $$ __| $$ | $$ | $$ __$$ | $$ | $$ | $$ | $$ |$$ \$$$$ | \____$$\
--$$ |\$$$ |$$ | $$ | $$ | $$ | $$ | $$ | $$ | $$\ $$ | $$ | $$ | $$ | $$ | $$ |$$ |\$$$ |$$\ $$ |
--$$ | \$$ | $$$$$$ | $$ | $$$$$$\ $$ | $$$$$$\ \$$$$$$ |$$ | $$ | $$ | $$$$$$\ $$$$$$ |$$ | \$$ |\$$$$$$ |
--\__| \__| \______/ \__| \______|\__| \______| \______/ \__| \__| \__| \______| \______/ \__| \__| \______/
function notifications(notitype, message, time)
--Change this trigger for your notification system keeping the variables
--EXAMPLE:
--TriggerEvent('codem-notification', message, time, notitype)
end
--Notifications types:
Noti.info = 'info'
Noti.check = 'check'
Noti.error = 'error'
--Notification time:
Noti.time = 5000
--$$\ $$$$$$\ $$\ $$\ $$$$$$\ $$\ $$\ $$$$$$\ $$$$$$\ $$$$$$$$\
--$$ | $$ __$$\ $$$\ $$ |$$ __$$\ $$ | $$ |$$ __$$\ $$ __$$\ $$ _____|
--$$ | $$ / $$ |$$$$\ $$ |$$ / \__|$$ | $$ |$$ / $$ |$$ / \__|$$ |
--$$ | $$$$$$$$ |$$ $$\$$ |$$ |$$$$\ $$ | $$ |$$$$$$$$ |$$ |$$$$\ $$$$$\
--$$ | $$ __$$ |$$ \$$$$ |$$ |\_$$ |$$ | $$ |$$ __$$ |$$ |\_$$ |$$ __|
--$$ | $$ | $$ |$$ |\$$$ |$$ | $$ |$$ | $$ |$$ | $$ |$$ | $$ |$$ |
--$$$$$$$$\ $$ | $$ |$$ | \$$ |\$$$$$$ |\$$$$$$ |$$ | $$ |\$$$$$$ |$$$$$$$$\
--\________|\__| \__|\__| \__| \______/ \______/ \__| \__| \______/ \________|
Lang.noDest = "No destination"
Lang.locked = "The vehicle has been locked"
Lang.unlocked = "Vehicle has been unlocked"
Lang.lightsOn = "The lights have been turned on"
Lang.lightsOff = "The lights have been turned off"
--$$$$$$$$\ $$\ $$\ $$\ $$\ $$$$$$\ $$$$$$$$\ $$$$$$\ $$$$$$\ $$\ $$\ $$$$$$\
--$$ _____|$$ | $$ |$$$\ $$ |$$ __$$\\__$$ __|\_$$ _|$$ __$$\ $$$\ $$ |$$ __$$\
--$$ | $$ | $$ |$$$$\ $$ |$$ / \__| $$ | $$ | $$ / $$ |$$$$\ $$ |$$ / \__|
--$$$$$\ $$ | $$ |$$ $$\$$ |$$ | $$ | $$ | $$ | $$ |$$ $$\$$ |\$$$$$$\
--$$ __| $$ | $$ |$$ \$$$$ |$$ | $$ | $$ | $$ | $$ |$$ \$$$$ | \____$$\
--$$ | $$ | $$ |$$ |\$$$ |$$ | $$\ $$ | $$ | $$ | $$ |$$ |\$$$ |$$\ $$ |
--$$ | \$$$$$$ |$$ | \$$ |\$$$$$$ | $$ | $$$$$$\ $$$$$$ |$$ | \$$ |\$$$$$$ |
--\__| \______/ \__| \__| \______/ \__| \______| \______/ \__| \__| \______/
--Function to retrieve the current weather
function getWeather()
--example with cd_easytime
return exports['cd_easytime']:GetWeather().weather
end
--This function will be activated if the user has activated the "Emergency" option in the menu
function emergencyAlert()
--trigger to send alert to ems
--example
TriggerServerEvent('esx_ambulancejob:onPlayerDistress')
end
--If you have set Config.customLock to true, you can add here what you need
function customLights(vehicle)
end
--If you have set Config.customLights to true, you can add here what you need
function customLock(vehicle)
end
--If you have set Config.customEngineButton to true, you can add here what you need
function engineButton(vehicle)
end
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